Pre-order · Lessons dropping weekly
64 video lessons. 7 modules. Every stage of a Kickstarter launch — including the 10 fulfilment lessons no other course teaches.
By the British Kickstarter consultant who's launched three campaigns himself (£500k+ raised) and consulted on 30+ more (£3M+ raised). Currently filming while mid-prep on his fourth. No agency fluff, no guru theatre.
Instant access to filmed lessons + every new lesson as it drops. Lifetime access. 14-day refund.
Buy now — £1993 lessons available now. 61 more land over the next 3 weeks. Price rises to £249 when the full course is live.

Now playing
Is Kickstarter actually right for you?
Video lessons
Modules end-to-end
Structured content
Lifetime access + updates
What's inside
Click any module below to see the full lesson list.
Module 1 — Foundations — is Kickstarter actually right for you?
7 lessons · ~55 min
Module 2 — Product + positioning — is your product Kickstarter-shaped?
9 lessons · ~70 min
Module 3 — Pre-launch + traffic — the £10k agency trick
10 lessons · ~80 min
Module 4 — The campaign page — a full platform walkthrough
15 lessons · ~2 hrs · Biggest confidence anchor
Module 5 — Launch + first 30 days
9 lessons · ~75 min
Module 6 — Fulfilment — the module nobody else teaches
10 lessons · ~90 min · The wedge — no other course covers this
Module 7 — What comes next
5 lessons · ~40 min
Say yes if
Say no if
Why this course exists
10 lessons on fulfilment. LaunchBoom, CrowdCrux, Angela Yu — every big course ends when the campaign ends. Module 6 of this one starts there: manufacturing, MOQs, supplier vetting, international shipping, VAT, delays, refunds. The bit where most creators quietly implode is the bit I actually teach.
Filmed live from a campaign in prep. Every lesson is recorded while I'm mid-prep on my fourth Kickstarter (REEFill, March 2027). It's current. The mistakes are current. The platform screenshots are 2026, not 2019.
Zero agency referral fees. Most courses are secretly funnels for a £15k agency. This isn't. If I recommend a tool, it's because it works — not because they pay me.
Complete platform walkthroughs. Four dedicated lessons walking through Kickstarter's actual creator UI — Story, Rewards, People, Promotion. What every button does, in the order you'll hit them.
FAQ
It is live now — 3 lessons are already recorded and available immediately after purchase. The remaining 61 lessons land over the next 3 weeks. Buy at £199 and you get instant access to what exists plus every new lesson as it drops. Price rises to £249 when the course is complete.
The book is the theory — read it in a weekend. The course is me walking you through the execution, with real slides, worked examples, and platform walkthroughs of Kickstarter's actual UI. Same author, same voice, different depth. Buy the book if you're self-directed; buy the course if you want to watch someone do it.
Three ways. One — I include 10 lessons on fulfilment (manufacturing, MOQ negotiation, VAT, refunds). Every other course stops at "funded". Two — I don't take agency referral fees, so I recommend what actually works, not what pays me. Three — every lesson is filmed while I'm mid-launch on my own fourth campaign (REEFill, March 2027). It's current, not 2019 theory dressed up.
Yes. Buy once, keep forever. Every future update (new lessons, refreshed platform walkthroughs, new case studies) is included. If Kickstarter changes their UI in 2028 and I re-record Module 4, you get it.
14-day no-questions refund. You can watch every lesson, decide it's not for you, ask for your money back. Nobody has asked so far, but the policy stands.
Yes. If you buy the course, the £249 comes off the £5,000 done-for-you fee if you upgrade within 12 months. Same for the £750 coaching programme.
3 lessons available immediately. Remaining 61 delivered over the next 3 weeks as they film. Buy now at £199 — price rises to £249 when the course is complete.
Buy now — £199Prefer the book first? Chapter 1 is free.