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Founders always underprice. Enter your product cost, pick a strategy, and see the reward tiers, retail RRP, and channel margins that actually work.
The single biggest pricing decision. Get it wrong now and every future channel is broken.
What it costs to make + pack one unit (include tooling, freight, duty, QA buffer — not just the factory quote). And if you're planning to hire an agency for the Kickstarter, drop in their commission on the raise.
Every channel takes a different cut. Tick everything you plan to sell through, now or in the next 12 months.
Your suggested Kickstarter tiers
Margin shown is what you actually keep per pledge after Kickstarter's 5% platform fee + 3% payment processing + your agency commission.
Super early bird
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30% off RRP · limited quantity
You keep
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Early bird
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20% off RRP
You keep
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Standard
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10% off RRP
You keep
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Recommended retail RRP
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Enter your product cost above to see your suggested pricing.
What you actually keep per unit, after every channel's cut.
Tick some channels above to see your margins.
Change it after launch and backers who paid the higher price will find out. Change it before retail and your wholesale partners drop you. A 60-minute strategy call is the fastest way to pressure-test the number before you commit to it publicly.
Book a £60 strategy callKickstarter tiers should land between 3× and 4.5× your product cost, and always at a discount to your future retail RRP. Standard tier at RRP – 10%, early bird at RRP – 20%, super early bird at RRP – 30%. Below 3× COGS you can't run ads profitably. Above RRP and your backers revolt when they see the product retailing cheaper later.
If you'll only ever sell direct-to-consumer, 4× can work. If you plan to sell through Amazon, wholesale or distribution at any point, 5× is the safe choice. The extra headroom is what lets retailers and distributors make their own margin without you going underwater. Read the pricing chapter of my full guide for more.
No, absolutely not. Backers pay a premium in time (waiting months for delivery) and risk (product might not ship at all). Charging them more than retail customers will pay later is a fast way to torch your reputation. If your calculator says your KS standard tier is higher than a competitor's retail price, either your COGS is too high or your multiple is too aggressive.
This calculator handles product margin only. Kickstarter shipping is usually charged separately at pledge time (Kickstarter has a specific "shipping" field for this). Set it at your actual cost — freight, packaging, per-parcel fulfilment fee — not padded. Backers can tell.
For premium positioning, a 6× or higher multiple is often correct. Products that trade on brand, materials, or craftsmanship (leather goods, high-end tech, jewellery) can and should carry heavier margins. This calculator caps at 5× for simplicity. If you're premium, book a call — pricing above 5× needs positioning work to justify.