Adam Webb.
Kickstarter ·

How to write a Kickstarter campaign page from scratch

Short answer: A Kickstarter campaign page has 8 sections in a fixed order: hero, video, hook, story, product deep-dive, tech, rewards, risks, team.

How to write a Kickstarter campaign page from scratch
Photo by ClickerHappy on Pexels

Take a walk through any Kickstarter category and you’ll notice the funded campaigns don’t have wildly different copy from the flops. They have the same words in a different order.

That’s the trick almost nobody teaches. As an official Kickstarter Expert Partner, I’ve reviewed hundreds of campaign pages before launch, and the fastest lift I can give a founder isn’t better copy. It’s putting the sections in the right sequence. This post is the exact order I use.

If you’re staring at Kickstarter’s empty campaign editor right now, feeling slightly sick, this is the sane version of how to write a Kickstarter campaign page without a fortnight of trial and error.

Why the order matters more than the words

A backer scrolls in one direction. Each section either passes them to the next section or loses them.

Great copy in the wrong order still loses. It’s like putting the punchline at the top of a joke. All the material is there, the timing is broken, nobody laughs, nobody pledges.

Think of the page like a funnel with eight gates. If a backer stops caring at gate three, gate four doesn’t matter. So the job isn’t to write brilliant paragraphs. The job is to make each block do enough work that the next block gets a chance.

The 8 sections, in the order they belong

Here’s the fixed structure. Not “one of the ways”, the way. I’ve yet to see a page beat this order with something more creative.

1. Hero block (top 300 pixels)

Product name, one line promise, one strong hero image or short looping GIF. Kickstarter auto-injects the funding progress bar and the pledge button.

A backer decides in three or four seconds whether to keep scrolling. That’s it. If your hero block leans on adjectives (“beautifully crafted, thoughtfully designed”) you’ve already lost them. Concrete wins. “The wallet that fits ten cards and vanishes into your front pocket” beats “premium minimalist EDC essential” every single time.

2. The video (autoplays under the hero)

Sixty to 120 seconds. Not three minutes. Not thirty seconds. The Kickstarter video that converts is founder to camera in the first ten seconds, product in use by second thirty, and a clear pledge ask before the end.

Most founders leave the video until last, panic-shoot it in a weekend, and it shows. Don’t. The video does around 60 to 70% of the selling on the page. Budget for it accordingly.

3. The hook block

Three lines, tight.

Line one names the problem. Line two names your solution. Line three answers “why now”. Under 60 words total.

If a backer only reads these three lines, they should understand what you’ve built and why they’d want it. If they don’t, cut and try again.

I once had a client whose page opened with product features. I asked them to strip the opener down to just the problem, in the first few sentences. Tell backers what the product does and what it fixes, then spend the rest of the page on the benefits. Heavy on gifs and images, minimal text, because people read a Kickstarter page with their eyes, not with a book-length attention span. Their conversion rate lifted a lot after we reordered it that way.

4. The founder story block

Two or three paragraphs on why this product exists. Personal frustration, the moment you realised nobody else had solved it, the year you spent prototyping in your garage.

This is where trust starts. Kickstarter’s own guidance for backers points out that people research the creator’s Creator Tab and comments before pledging. In other words, they’re already deciding whether to trust you. Your story block is your first impression on that trust question.

Skip this and you look like a dropshipper. Even a great product with no story feels off, and you can feel the drop-off in your analytics.

5. Product deep-dive

Specifics, not adjectives. Photos, diagrams, dimensions, materials, capacity, weight, colours.

This is the section where a scroller becomes a considerer. If you’re selling a wallet, this is where the card slots get labelled. If it’s a board game, this is where the components get photographed on a table. If it’s a book, this is where sample pages appear.

Use numbered lists over paragraphs for feature specs. Backers scan more than they read.

6. The tech or craft block

How it’s made. What makes it different from what’s already out there.

Hardware campaigns show internal engineering. Board games show mechanics and turn structure. Books show sample spreads. Fashion shows fabric weight and stitching close-ups.

This is also where a comparison table against existing solutions belongs. Two columns, five to eight rows, your product on the right winning most of them. Nearly every winning campaign I look at has one. It’s not a coincidence.

7. The reward tiers (visual, not a bulleted list)

Well designed reward cards. Super early bird at the top, main pledge tier prominent in the middle, add-ons below.

Every tier needs a name, a price, what’s included, an estimated ship date, and which countries you ship to. Missing any of those and the tier feels sketchy.

I’ve written a whole post on Kickstarter reward tier pricing so I won’t rehash the maths here, but the short version is: three to five main tiers, add-ons for everything else, prices ending in 9. Jellop’s analysis of their own dataset found add-ons convert best around 20 to 25% of the main product price, which matches what I’ve seen on the campaigns I’ve been closest to.

8. Risks and challenges, then meet the team

Kickstarter requires the risks section. Most founders phone it in with two vague sentences about “we’re aware there may be delays”.

That’s a wasted opportunity. An honest, specific risks block builds trust rather than damaging it. Treat it as a mini FAQ. “What happens if the mould supplier misses their date?” “What if shipping costs move?” “What’s our plan B on the chip shortage?” Answer those honestly and backers relax.

Then meet the team. Real names. Real faces. Real credentials. Two or three sentences each. If it’s just you, say so. Solo founders raise plenty of money; pretending to be a team of six when you’re not is what kills trust, not being small.

Halfway through your build and stuck on the sequencing? A £60 strategy call is the quickest way to sanity-check your page order before you sink another two weeks into it.

The specific patterns that consistently lift conversion

These are the small elements that show up on almost every campaign that outperforms. None of them are secrets, most founders just skip them.

Don’t shoehorn all six. Pick the three most credible for your product and build them properly.

What kills a campaign page

Every failed page I’ve reviewed has a version of the same problems. Huge unformatted paragraphs. No video, or a video that starts with your logo animating for ten seconds. Tier cards that all look identical, so the eye can’t tell which one is the main pledge. “Coming soon” placeholders that shipped live. Render images sat next to prototype photos with no explanation of which is which. Boilerplate “about the founders” text that reads like a LinkedIn summary. Missing shipping info.

None of these are talent issues. They’re rush issues. A good pre-launch landing page buys you the calendar space to do the campaign page properly, and the campaign page is what actually converts your leads.

Length, format, and how many photos you need

Aim for 1,500 to 2,500 words of body copy on the page. Video is non-negotiable. Photos should be minimum four to eight unique product shots, two or three lifestyle shots showing the product in use, and a bespoke reward tier image for each pledge level.

That sounds like a lot. It is. It’s also the difference between a page that converts your paid traffic and one that doesn’t.

If your product photography is weak, fix it before you launch. A shoot you organise yourself with a decent DSLR and a white bedsheet outperforms iPhone-on-a-desk every time.

The turn

Most founders spend 90% of build time on the product and 10% on the page. Reverse this.

A brilliant product on a badly written page raises maybe 30% of what it should. A slightly less brilliant product on a professionally structured page raises the number. It’s a bit annoying, but it’s how this works.

The page IS the campaign. The product exists in the backer’s head, built entirely from what they see on that page. If the page doesn’t sell it, the product doesn’t exist. Doesn’t matter how good the mould is.

Key takeaways

Want a hand with yours?

If you’d rather someone walked through your page section by section before you hit publish, 1-1 coaching (£750) is built exactly for that: we go through each of the 8 blocks together, tighten the copy order, and stress-test your rewards and risks blocks against how backers actually scroll.

If you only want the page skeleton drafted for you to fill in, the campaign page structure add-on (£100) gives you the exact block-by-block template I use with coaching clients. For founders who want the whole page written, filmed, and built for them, the done-for-you campaign build (£5,000) is the top of the ladder.

Not sure which one fits? Start with a £60 strategy call and I’ll tell you honestly what your page needs before you spend anything bigger.

Frequently asked questions

What is the correct order for a Kickstarter campaign page? +

Hero block, autoplay video, hook, founder story, product deep-dive, tech or craft block, reward tiers, risks and challenges, then meet the team. That order isn't stylistic. It's how a scroller earns permission to keep scrolling. Change it and you leak backers between sections.

How long should a Kickstarter campaign page be? +

Aim for 1,500 to 2,500 words of body copy, broken into short scannable blocks with plenty of imagery. Long walls of unbroken text kill conversion faster than short copy does. Length matters less than rhythm.

Do I really need a video on my Kickstarter page? +

Yes. In my experience the video does most of the selling, and pages without one struggle to convert paid traffic. It doesn't need to be expensive. Sixty to 120 seconds of the founder to camera beats a slick agency mood video almost every time.

Can I use ChatGPT to write my Kickstarter campaign page? +

Use it for outline, first-draft grunt work, and headline brainstorming. Do not paste a generated page live. Backers can now spot AI copy fast (over-polished sentences, generic hooks, no lived-experience specifics) and the trust cost outweighs the time saved. Write it yourself, or hire someone who's launched a campaign to write it with you.

Do I have to fill in the risks and challenges section? +

Kickstarter requires it, and skipping it or writing two sentences is a huge missed opportunity. An honest risks block builds trust, not doubt. Treat it like a mini FAQ that answers what your smartest backer would ask before pledging.

Ready to launch yours?

Start small with a £60 strategy call — or go straight to the full Done-for-You and I'll build it for you.